Showing posts with label British. Show all posts
Showing posts with label British. Show all posts

Sunday, September 22, 2013

British vs Germans - Bolt Action - Hold Until Relieved!

Chris and I scampered off for an afternoon of gaming with the guys, Lee was breaking out the new Space Marine codex with some of the other guys while Chris and I jumped into Bolt Action to get a good game in!

Chris brought his Desert Themed British along to tool around and I brought my German Heer army to give him a fight. 

Chris had about 14 dice, including 2 platoons each with a Lt, a 3 few regular squads with rifles and an SMG, a 8 man unit of Gurkhas, a flamethrower unit, a truck, a Grant tank (with the dual AT guns), a scout car with an AC, a recon jeep decked out with guns, his free artillery observer and a sniper team.




My load out was a single platoon with a 2nd LT with AR+1 man, 2 squads of 5 Pioneer squads with flamethrowers, 2 squads of Grenadiers with 3 ARs, one 7 man with two panzerfausts, and 1 in the 6 man squad, all had rifles otherwise. I also had a Puma, a 251/16, Nerbelwerfer, a Truck, sniper team and air observer.



We setup a crazy looking table with some water on it and some bridges all over....we rolled and got Hold Until Relieved! I lost the roll and Chris opted for Attacker. I setup one pioneer squad in the house by he bridge and the Nerbelwerfer behind a wall next to the building. Chris scattered a few units on the table and held the rest for reserves. We both placed our snipers and observers. 

Game on! It was a back and forth game, my Germans was beating on the British pretty hard after the first few turns and a few luck points happened in the game of if he gets the first dice draw, a unit of mine was dead and just the same if I got the dice draw first. Most of the time it went in my favor on the pulls. 

The game ended with a draw. He managed to run one squad up to a house and hid in here making i hard for me to get him out of it with his Grant tank parked on the bridge (the objective).

Here are some shots of the game....

British deploy near the bridge to flank the Germans!

Nerbelwerfer ready!

Snipers among the trees.

Observer hidden in a ruin in the back.

Brits run for cover behind a wall!

British advance to the bridge.

Puma and Truck cross he bridge to  backup the objective.

Plane dive bombs the target squad! 
A 6 was rolled for a fighter/bomber! 

BOOM! Dead squad!

251/16 set the sniper's building on fire only to get hit by the Grant  with dual AT love!

Scout car sneaks forward!

Pioneers hold the smaller bridge to the right.

Chris ponders his next move!

Deep thinking!

Grenadiers dart forward and blaze away shots with a British Lt near!

The turn prior the Pioneers set the truck on fire with a flamethrower forcing the flamethrower and Gurkhas out and keeping the busy for most of the game. Here towards he end a lone NCO holds the bridge against all odds for the Reich! He did kill the the officer before the Gurkhas got them! 

Here is the said death moment. Chris had the perk for his army that prevents me from shooting a charging unit! Oh well, at least I killed one before he he was beaten to a pulp!

Germans swarm the bridge on he last turn to ensure that it is a draw. I tried to set the Grant on fire but no such luck! 

Shot from the other side of the table.

Tank on the bridge!

I spy with my little eye!

Sunday, August 4, 2013

Suncoast Skirmishers Games Day: A double Bolt Action Outing!

I hosted two Bolt Action events at this past Suncoast Skirmishers Games Day this August. My friend and I loaded up the car and zipped down to enjoy an afternoon of Bolt Action.....

The event went well, the attendance was lacking from last year that was a full house. This year the building was about half full this time around and the gaming options was a bit thinner than normal. We still managed to pull together enough players despite this and had a blast. I did have a great number of people cancel out over the past few weeks, wedding plans, jury duty (Federal), packing their house to move among other setbacks by various players. A bit of a disappointment but one can only do what you can do.

The first game was the Germans defending an airfield against a British invasion to capture a plane with experimental radio equipment. Game of course went to the British, the Germans did a great job but was spread out a bit too much and held back a bit too long to be able to keep the plane safe.

The second game saw German Armor against British Armor with Soviets in tow....again the British pulled out a win with the game ending with them pinning the hell out of the sole survivor the Tiger I!

You want pictures? Sure!

The German Side

Those British at it again!

The table...a German Airfield with a plane that must be captured by the British that contains experimental radio equipment in it .

Brits take cover....

The plane....

The barracks for the Germans...

The lines form....

FJ take cover!

Snipers and MG teams hide in the woods while an officer and his attendant hold the rear.

What there WAS a German unit there! Oh that was British Artillery!

The dead....


Sniper down!

The British ponder....

The German plots their revenge with armor!

A new face to Bolt Action! Welcome aboard!

AEC creeps out on the table....

222 exchanges fire!

Hey is that a Tiger I! Oh shit!

Werebeilwind what?

British tanks plows the walls down...

A Soviet Captured Panzer III M makes for the road...

British armor flanks along the edge...


Tiger and 222 team up!

222 advances..


Panzer III M dies to the Panzer IV G

Tiger I on the prowl!